Fix to not include bayonet as default skin

This commit is contained in:
2026-09-10 17:20:19 +02:00
parent c6798a9368
commit 386070603d

View File

@@ -51,7 +51,7 @@ for weapon in weapons.values():
if weapon[4] == "Gloves" and not "Default" in weapon[2]: if weapon[4] == "Gloves" and not "Default" in weapon[2]:
continue continue
default = weapon[1] in default_weapons or ("weapon" in weapon[1] and not "knife" in weapon[1]) default = weapon[1] in default_weapons or ("weapon" in weapon[1] and not "knife" in weapon[1] and not "bayonet" in weapon[1])
skin = { skin = {
"weapon": weapon[0], "weapon": weapon[0],