From 386070603d6dcce0d22e7dc7b7e89bfacda000a1 Mon Sep 17 00:00:00 2001 From: AINDUSTRIES Date: Thu, 10 Sep 2026 17:20:19 +0200 Subject: [PATCH] Fix to not include bayonet as default skin --- skins.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/skins.py b/skins.py index e5afc64..0a5b569 100644 --- a/skins.py +++ b/skins.py @@ -51,7 +51,7 @@ for weapon in weapons.values(): if weapon[4] == "Gloves" and not "Default" in weapon[2]: continue - default = weapon[1] in default_weapons or ("weapon" in weapon[1] and not "knife" in weapon[1]) + default = weapon[1] in default_weapons or ("weapon" in weapon[1] and not "knife" in weapon[1] and not "bayonet" in weapon[1]) skin = { "weapon": weapon[0],