using CounterStrikeSharp.API.Core; namespace Porning; class SkinsManager { private readonly BasePlugin plugin; private static readonly ulong SpawnedWeaponId = 16384; // Randomly chosen public SkinsManager(BasePlugin plugin) { this.plugin = plugin; } public void OnEntitySpawned(CEntityInstance entity) {} public void OnEntityParentChanged(CEntityInstance entity, CEntityInstance parent) {} }