Changed default rarity and display for base weapons

This commit is contained in:
2026-09-03 02:35:36 +02:00
parent 4ae964c90f
commit f6ccf8d807

View File

@@ -3,8 +3,8 @@ import psycopg2, json
"""
CREATE TABLE IF NOT EXISTS skins (
id uuid DEFAULT gen_random_uuid() PRIMARY KEY,
weapon uuid REFERENCES weapons(id),
rarity uuid REFERENCES rarity(id),
weapon uuid REFERENCES weapons(id) NOT NULL,
rarity uuid REFERENCES rarity(id) NOT NULL,
paint_index integer NOT NULL,
display varchar NOT NULL,
min_float float NOT NULL,
@@ -47,9 +47,9 @@ for raw in content:
for weapon in weapons.keys():
skin = {
"weapon": weapons[weapon],
"rarity": rarity["Covert"],
"rarity": rarity["Stock"],
"paint_index": 0,
"display": "Default",
"display": "",
"min_float": 0,
"max_float": 0,
"legacy": True