Implemented a mockup for the dialog to change skins

This commit is contained in:
2026-09-12 00:56:41 +02:00
parent 8cc913f083
commit e2e627eeea

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import { Button, Modal, Surface, Typography } from "@heroui/react";
import type { Dispatch, SetStateAction } from "react";
import { AgentInfo, WeaponInfo } from "~/types/skin";
import { Float } from "./float";
export function SkinDialog({
isOpen,
setIsOpen,
skin,
}: {
isOpen: boolean;
setIsOpen: Dispatch<SetStateAction<boolean>>;
skin: WeaponInfo | AgentInfo;
}) {
const acolor = `${skin.color}64`;
return (
<Modal isOpen={isOpen}>
<Modal.Backdrop
variant="blur"
shouldCloseOnInteractOutside={(_element) => {
setIsOpen(false);
return true;
}}
>
<Modal.Container size="lg">
<Modal.Dialog>
<Modal.CloseTrigger
onPress={() => {
setIsOpen(false);
}}
/>
<Modal.Body>
<div className="flex flex-col gap-2">
<Typography.Heading
level={4}
className="py-1 text-wrap"
>
{skin.display}
</Typography.Heading>
<Button className="bg-mist-700 flex flex-col h-full p-0 rounded-none gap-0 hover:bg-indigo-800 active:bg-indigo-900">
<div className="flex flex-col w-full h-full">
<div
className="bg-linear-to-b pointer-events-none w-full h-full relative"
style={{
background: `linear-gradient(to bottom, #1f2937, ${acolor})`,
}}
>
<img
src={`/skins/${skin.name}_${skin instanceof WeaponInfo ? skin.paint_index : 0}.png`}
className="pointer-events-none object-contain object-bottom h-full"
alt="Weapon image"
/>
<Surface className="rounded-full w-fit h-fit p-2 absolute bottom-2 right-2" variant="secondary">
<svg
xmlns="http://www.w3.org/2000/svg"
fill="none"
viewBox="0 0 24 24"
strokeWidth={1.5}
stroke="currentColor"
className="size-6 m-0"
>
<path
strokeLinecap="round"
strokeLinejoin="round"
d="m16.862 4.487 1.687-1.688a1.875 1.875 0 1 1 2.652 2.652L10.582 16.07a4.5 4.5 0 0 1-1.897 1.13L6 18l.8-2.685a4.5 4.5 0 0 1 1.13-1.897l8.932-8.931Zm0 0L19.5 7.125M18 14v4.75A2.25 2.25 0 0 1 15.75 21H5.25A2.25 2.25 0 0 1 3 18.75V8.25A2.25 2.25 0 0 1 5.25 6H10"
/>
</svg>
</Surface>
</div>
<div
className={`h-1 w-full`}
style={{
background: `${skin.color}`,
}}
></div>
</div>
</Button>
{skin instanceof WeaponInfo && (
<>
<Typography.Paragraph>
Float: {skin.float}
</Typography.Paragraph>
<Float float={skin.float} />
</>
)}
{skin instanceof WeaponInfo && (
<Typography.Paragraph>
Pattern: {skin.pattern}
</Typography.Paragraph>
)}
<Typography.Code>
Transaction id: {skin.id}
</Typography.Code>
</div>
</Modal.Body>
</Modal.Dialog>
</Modal.Container>
</Modal.Backdrop>
</Modal>
);
}