Implemented a mockup for the dialog to change skins
This commit is contained in:
101
app/components/skin_dialog.tsx
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101
app/components/skin_dialog.tsx
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@@ -0,0 +1,101 @@
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import { Button, Modal, Surface, Typography } from "@heroui/react";
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import type { Dispatch, SetStateAction } from "react";
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import { AgentInfo, WeaponInfo } from "~/types/skin";
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import { Float } from "./float";
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export function SkinDialog({
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isOpen,
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setIsOpen,
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skin,
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}: {
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isOpen: boolean;
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setIsOpen: Dispatch<SetStateAction<boolean>>;
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skin: WeaponInfo | AgentInfo;
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}) {
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const acolor = `${skin.color}64`;
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return (
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<Modal isOpen={isOpen}>
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<Modal.Backdrop
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variant="blur"
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shouldCloseOnInteractOutside={(_element) => {
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setIsOpen(false);
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return true;
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}}
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>
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<Modal.Container size="lg">
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<Modal.Dialog>
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<Modal.CloseTrigger
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onPress={() => {
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setIsOpen(false);
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}}
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/>
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<Modal.Body>
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<div className="flex flex-col gap-2">
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<Typography.Heading
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level={4}
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className="py-1 text-wrap"
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>
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{skin.display}
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</Typography.Heading>
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<Button className="bg-mist-700 flex flex-col h-full p-0 rounded-none gap-0 hover:bg-indigo-800 active:bg-indigo-900">
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<div className="flex flex-col w-full h-full">
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<div
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className="bg-linear-to-b pointer-events-none w-full h-full relative"
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style={{
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background: `linear-gradient(to bottom, #1f2937, ${acolor})`,
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}}
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>
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<img
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src={`/skins/${skin.name}_${skin instanceof WeaponInfo ? skin.paint_index : 0}.png`}
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className="pointer-events-none object-contain object-bottom h-full"
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alt="Weapon image"
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/>
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<Surface className="rounded-full w-fit h-fit p-2 absolute bottom-2 right-2" variant="secondary">
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<svg
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xmlns="http://www.w3.org/2000/svg"
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fill="none"
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viewBox="0 0 24 24"
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strokeWidth={1.5}
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stroke="currentColor"
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className="size-6 m-0"
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>
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<path
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strokeLinecap="round"
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strokeLinejoin="round"
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d="m16.862 4.487 1.687-1.688a1.875 1.875 0 1 1 2.652 2.652L10.582 16.07a4.5 4.5 0 0 1-1.897 1.13L6 18l.8-2.685a4.5 4.5 0 0 1 1.13-1.897l8.932-8.931Zm0 0L19.5 7.125M18 14v4.75A2.25 2.25 0 0 1 15.75 21H5.25A2.25 2.25 0 0 1 3 18.75V8.25A2.25 2.25 0 0 1 5.25 6H10"
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/>
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</svg>
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</Surface>
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</div>
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<div
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className={`h-1 w-full`}
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style={{
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background: `${skin.color}`,
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}}
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></div>
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</div>
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</Button>
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{skin instanceof WeaponInfo && (
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<>
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<Typography.Paragraph>
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Float: {skin.float}
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</Typography.Paragraph>
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<Float float={skin.float} />
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</>
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)}
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{skin instanceof WeaponInfo && (
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<Typography.Paragraph>
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Pattern: {skin.pattern}
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</Typography.Paragraph>
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)}
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<Typography.Code>
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Transaction id: {skin.id}
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</Typography.Code>
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</div>
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</Modal.Body>
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</Modal.Dialog>
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</Modal.Container>
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</Modal.Backdrop>
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</Modal>
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);
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}
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