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21 Commits

Author SHA1 Message Date
e7f5f393a5 Added special skin category to include all skins except knives and gloves 2026-10-01 00:08:15 +02:00
746b01000c Fixed issue where all knives were not listed 2026-09-30 01:12:19 +02:00
84d44f9535 Added differienciation for gloves when fetching paint_indexes 2026-09-28 01:20:16 +02:00
6df96285a2 Added ability to fetch all paint indexes of skins (or ids for agents) 2026-09-25 00:35:53 +02:00
464fbde1b9 Added max/min float to skininfo 2026-09-24 16:35:34 +02:00
74449fd78b Implemented agent api 2026-09-11 00:04:07 +02:00
a8434a5c9b Added default attribute for agents 2026-09-11 00:03:53 +02:00
a387718b57 Updated the api 2026-09-10 18:50:08 +02:00
3b63fe94a7 Reworked skins api into a single endpoint with parameters 2026-09-08 18:25:46 +02:00
404031f771 Added float and pattern to user skins 2026-09-08 18:25:25 +02:00
8aac11e370 Added prototype function for skin retrieval 2026-09-03 02:02:55 +02:00
7ef7983ee8 Added parsing for sqlx error 2026-09-03 02:01:49 +02:00
ea4dffbdc6 Updated database schemas 2026-09-03 02:01:38 +02:00
e1652f4b07 Added migration for tables for skins 2026-08-31 23:47:15 +02:00
d78de75c5e Added update and reload actions for user settings 2026-08-29 18:06:05 +02:00
2a029709b8 Formatted file 2026-08-29 18:05:36 +02:00
27b954a5ec Added http as dependency 2026-08-29 18:05:15 +02:00
d18d59054a Added http errors for user apis 2026-07-28 20:20:10 +02:00
abfc02b972 Version conflicts resolution 2026-07-18 00:31:16 -04:00
e888ef0948 Proper user authentication 2026-07-18 00:30:56 -04:00
82077a2e09 User authentication prototype 2026-07-14 13:04:11 -04:00
9 changed files with 2155 additions and 159 deletions

1612
Cargo.lock generated

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@@ -4,8 +4,18 @@ version = "0.1.0"
edition = "2024"
[dependencies]
sqlx = {version = "0.9.0", features = ["runtime-tokio", "postgres", "macros", "uuid"]}
axum = {version = "0.8.9", feature = ["full"]}
sqlx = {version = "0.8.6", features = ["runtime-tokio", "postgres", "macros", "uuid"]}
axum = {version = "0.8.9", features = ["macros"]}
tokio = {version = "1.52.3", features = ["full"]}
tower = "0.5.3"
dotenvy = "0.15.7"
axum-extra = {version = "0.12.6", features = ["cookie"]}
serde = "1.0.228"
uuid = {version = "1.23.5", features = ["serde"]}
tower-http = {version = "0.7.0", features = ["cors"]}
reqwest = "0.13.4"
serde_urlencoded = "0.7.1"
serde_json = "1.0.150"
tower-sessions = "0.14.0"
tower-sessions-sqlx-store = {version = "0.15.0", features = ["postgres"]}
http = "1.5.0"

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@@ -1,6 +1,6 @@
CREATE TABLE IF NOT EXISTS users (
id uuid DEFAULT gen_random_uuid() PRIMARY KEY,
steamid char(64) NOT NULL,
name varchar(5) NOT NULL,
avatar varchar(20) NOT NULL
name varchar NOT NULL,
avatar varchar NOT NULL
);

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@@ -0,0 +1,37 @@
CREATE TABLE IF NOT EXISTS weapons (
id uuid DEFAULT gen_random_uuid() PRIMARY KEY,
name varchar NOT NULL,
display varchar NOT NULL,
def_index integer NOT NULL,
category varchar NOT NULL,
team integer NOT NULL -- 0 = CT, 1 = T, 2 = BOTH
);
CREATE TABLE IF NOT EXISTS rarity (
id uuid DEFAULT gen_random_uuid() PRIMARY KEY,
display varchar NOT NULL,
color varchar NOT NULL
);
CREATE TABLE IF NOT EXISTS skins (
id uuid DEFAULT gen_random_uuid() PRIMARY KEY,
weapon uuid REFERENCES weapons(id) NOT NULL,
rarity uuid REFERENCES rarity(id) NOT NULL,
paint_index integer NOT NULL,
display varchar NOT NULL,
min_float float NOT NULL,
max_float float NOT NULL,
legacy boolean NOT NULL,
"default" boolean DEFAULT false NOT NULL
);
CREATE TABLE IF NOT EXISTS agents (
id uuid DEFAULT gen_random_uuid() PRIMARY KEY,
rarity uuid REFERENCES rarity(id) NOT NULL,
name varchar NOT NULL,
display varchar NOT NULL,
def_index integer NOT NULL,
team integer NOT NULL, -- 0 = CT, 1 = T, 2 = BOTH
model_player varchar NOT NULL,
"default" boolean DEFAULT false NOT NULL
);

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@@ -0,0 +1,9 @@
CREATE TABLE IF NOT EXISTS user_skins (
id uuid DEFAULT gen_random_uuid() PRIMARY KEY,
user_id uuid REFERENCES users(id) NOT NULL,
skin_id uuid REFERENCES skins(id),
agent_id uuid REFERENCES agents(id),
float float DEFAULT 0 NOT NULL,
pattern integer DEFAULT 0 NOT NULL,
team integer NOT NULL -- 0 = CT, 1 = T, 2 = BOTH
);

42
src/error.rs Normal file
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@@ -0,0 +1,42 @@
use std::error::Error;
use axum::response::IntoResponse;
use reqwest::StatusCode;
pub enum AppError {
InternalError(String),
OpenIdError(String),
Unauthorised,
}
impl IntoResponse for AppError {
fn into_response(self) -> axum::response::Response {
let (status, message) = match self {
AppError::InternalError(msg) => (StatusCode::INTERNAL_SERVER_ERROR, msg),
AppError::OpenIdError(msg) => (StatusCode::UNPROCESSABLE_ENTITY, msg),
AppError::Unauthorised => (
StatusCode::UNAUTHORIZED,
"Unauthorised (did you login?)".into(),
),
};
(status, message).into_response()
}
}
impl From<Box<dyn Error>> for AppError {
fn from(value: Box<dyn Error>) -> Self {
AppError::InternalError(value.to_string())
}
}
impl From<tower_sessions::session::Error> for AppError {
fn from(value: tower_sessions::session::Error) -> Self {
AppError::InternalError(value.to_string())
}
}
impl From<sqlx::Error> for AppError {
fn from(value: sqlx::Error) -> Self {
AppError::InternalError(value.to_string())
}
}

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@@ -1,26 +1,60 @@
use std::error::Error;
use std::env::var;
use std::error::Error;
use axum::routing::get;
use axum::{serve, Router};
use tokio::net::TcpListener;
use sqlx::postgres::PgPool;
use axum::http::{HeaderValue, Method};
use axum::routing::{get, post};
use axum::{Router, serve};
use dotenvy::dotenv;
use http::header::CONTENT_TYPE;
use sqlx::postgres::PgPool;
use tokio::net::TcpListener;
use tower_http::cors::CorsLayer;
use tower_sessions::SessionManagerLayer;
use tower_sessions::cookie::SameSite;
use tower_sessions_sqlx_store::PostgresStore;
use tower_sessions_sqlx_store::sqlx::PgPool as SessionPgPool;
mod error;
mod skins;
mod users;
use skins::{agent_info, list_paint_index, skin_info, weapons};
use users::{login, logout, me, reload, update};
#[tokio::main]
async fn main() -> Result<(), Box<dyn Error>> {
dotenv()?;
let db_url = var("DATABASE_URL")?;
let pool = PgPool::connect(&db_url).await?;
let session_pool = SessionPgPool::connect(&db_url).await?;
let session_store = PostgresStore::new(session_pool);
session_store.migrate().await?;
let session = SessionManagerLayer::new(session_store)
.with_secure(false)
.with_same_site(SameSite::Lax);
let app = Router::new()
.route("/", get(hello))
.route("/status", get(status))
.route("/me", get(me))
.route("/login", get(login))
.route("/logout", get(logout))
.route("/update", post(update))
.route("/reload", get(reload))
.route("/weapons", get(weapons))
.route("/skin", get(skin_info))
.route("/agent", get(agent_info))
.route("/index", get(list_paint_index))
.layer(
CorsLayer::new()
.allow_origin("http://localhost:5173".parse::<HeaderValue>().unwrap())
.allow_methods([Method::GET, Method::POST])
.allow_credentials(true)
.allow_headers([CONTENT_TYPE]),
)
.layer(session)
.with_state(pool);
let listener = TcpListener::bind("0.0.0.0:80").await?;
let listener = TcpListener::bind(var("BIND_ADDRESS")?).await?;
Ok(serve(listener, app).await?)
}
async fn hello() -> &'static str {
"Hello World"
async fn status() -> &'static str {
"API online"
}

311
src/skins.rs Normal file
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@@ -0,0 +1,311 @@
use axum::{
Json, debug_handler,
extract::{Query, State},
};
use serde::{Deserialize, Serialize};
use sqlx::{PgPool, query, query_as, types::Uuid};
use tower_sessions::Session;
use crate::error::AppError;
#[derive(Deserialize, Serialize)]
pub struct Weapon {
id: Uuid,
name: String,
display: String,
def_index: i32,
category: String,
team: i32,
}
#[derive(Deserialize, Serialize)]
pub struct SkinInfo {
id: Uuid,
weapon_id: Uuid,
name: String,
display: String,
paint_index: i32,
color: String,
float: f64,
min_float: f64,
max_float: f64,
pattern: i32,
}
#[axum::debug_handler]
pub async fn weapons(State(pool): State<PgPool>) -> Result<Json<Vec<Weapon>>, AppError> {
let weapons = query_as!(Weapon, "SELECT * FROM weapons")
.fetch_all(&pool)
.await?;
Ok(Json(weapons))
}
#[derive(Deserialize, Serialize, Copy, Clone, Debug)]
enum Teams {
CT,
T,
BOTH,
}
impl Teams {
fn as_i32(self) -> i32 {
match self {
Teams::CT => 0,
Teams::T => 1,
Teams::BOTH => 2,
}
}
}
#[derive(Deserialize, Serialize, Copy, Clone, Debug)]
enum Categories {
Knives,
Gloves,
Rifles,
SMGs,
Pistols,
Heavy,
Equipment,
Weapons, // Special category to get all weapons except gloves and knives
}
impl Categories {
fn as_str(self) -> &'static str {
match self {
Categories::Knives => "Knives",
Categories::Gloves => "Gloves",
Categories::Rifles => "Rifles",
Categories::SMGs => "SMGs",
Categories::Pistols => "Pistols",
Categories::Heavy => "Heavy",
Categories::Equipment => "Equipment",
Categories::Weapons => "",
}
}
}
#[derive(Deserialize, Serialize)]
pub struct SkinInfoQuery {
category: Option<Categories>,
team: Option<Teams>,
}
pub async fn skin_info(
State(pool): State<PgPool>,
session: Session,
Query(info_query): Query<SkinInfoQuery>,
) -> Result<Json<Vec<SkinInfo>>, AppError> {
if let Some(uuid) = session.get::<Uuid>("uuid").await? {
// Fetch all default skins
let mut default_skins = query!("SELECT w.id, w.name, w.display, w.team, w.category, w.display as wd, s.display as sd, r.color FROM skins s JOIN weapons w ON w.id = s.weapon JOIN rarity r ON r.id = s.rarity WHERE s.default = true").fetch_all(&pool).await?;
// Filter those skins by team if present in query
if let Some(team) = info_query.team {
default_skins = default_skins
.into_iter()
.filter(|x| team.as_i32() == x.team || Teams::BOTH.as_i32() == x.team)
.collect();
}
// Same with category
if let Some(category) = info_query.category {
default_skins = match category {
Categories::Weapons => default_skins
.into_iter()
.filter(|x| {
![Categories::Gloves.as_str(), Categories::Knives.as_str()]
.contains(&x.category.as_str())
})
.collect(),
_ => default_skins
.into_iter()
.filter(|x| category.as_str() == x.category)
.collect(),
}
}
// For each remaining default weapon, see if the user has set a skin
// Secific cases for Knives and Gloves
let mut skin_infos = vec![];
for default in default_skins {
struct Info {
id: Uuid,
weapon_id: Uuid,
float: f64,
min_float: f64,
max_float: f64,
pattern: i32,
team: i32,
name: String,
wd: String,
sd: String,
paint_index: i32,
color: String,
}
let user_skin = match default.category.as_str() {
"Gloves" | "Knives" => {
query_as!(Info, "SELECT us.id, w.id as weapon_id, us.float, us.pattern, us.team, w.name, w.display as wd, s.display as sd, s.paint_index, s.min_float, s.max_float, r.color FROM user_skins us JOIN skins s ON us.skin_id = s.id JOIN weapons w ON s.weapon = w.id JOIN rarity r ON r.id = s.rarity WHERE us.user_id = $1 AND w.category = $2", uuid, default.category).fetch_all(&pool).await?
},
_ => {
query_as!(Info, "SELECT us.id, w.id as weapon_id, us.float, us.pattern, us.team, w.name, w.display as wd, s.display as sd, s.paint_index, s.min_float, s.max_float, r.color FROM user_skins us JOIN skins s ON us.skin_id = s.id JOIN weapons w ON s.weapon = w.id JOIN rarity r ON r.id = s.rarity WHERE us.user_id = $1 AND w.id = $2", uuid, default.id).fetch_all(&pool).await?
}
};
let user_skin = if let Some(team) = info_query.team {
user_skin
.into_iter()
.filter(|x| x.team == team.as_i32() || x.team == Teams::BOTH.as_i32())
.min_by(|x, y| x.team.cmp(&y.team))
.unwrap_or(Info {
id: Uuid::nil(),
weapon_id: default.id,
float: 0.0,
min_float: 0.0,
max_float: 1.0,
pattern: 0,
team: 2,
name: default.name,
wd: default.wd,
sd: default.sd,
paint_index: 0,
color: default.color,
})
} else {
user_skin
.into_iter()
.max_by(|x, y| x.team.cmp(&y.team))
.unwrap_or(Info {
id: Uuid::nil(),
weapon_id: default.id,
float: 0.0,
min_float: 0.0,
max_float: 1.0,
pattern: 0,
team: 2,
name: default.name,
wd: default.wd,
sd: default.sd,
paint_index: 0,
color: default.color,
})
};
let display = if user_skin.sd.is_empty() {
user_skin.wd
} else {
format!("{} | {}", user_skin.wd, user_skin.sd)
};
let info = SkinInfo {
display,
id: user_skin.id,
weapon_id: user_skin.weapon_id,
name: user_skin.name,
paint_index: user_skin.paint_index,
color: user_skin.color,
float: user_skin.float,
min_float: user_skin.min_float,
max_float: user_skin.max_float,
pattern: user_skin.pattern,
};
skin_infos.push(info);
}
Ok(Json(skin_infos))
} else {
Err(AppError::Unauthorised)
}
}
#[derive(Deserialize, Serialize)]
pub struct AgentInfoQuery {
team: Teams,
}
#[debug_handler]
pub async fn agent_info(
State(pool): State<PgPool>,
session: Session,
Query(info_query): Query<AgentInfoQuery>,
) -> Result<Json<SkinInfo>, AppError> {
if let Some(uuid) = session.get::<Uuid>("uuid").await? {
let agent = query!("SELECT us.id, a.id as weapon_id, a.name, a.display, r.color FROM user_skins us JOIN agents a ON a.id = us.agent_id JOIN rarity r ON r.id = a.rarity WHERE us.user_id=$1 AND us.team=$2", uuid, info_query.team.as_i32()).fetch_optional(&pool).await?;
match agent {
Some(agent) => Ok(Json(SkinInfo {
id: agent.id,
weapon_id: agent.weapon_id,
name: agent.name,
display: agent.display,
paint_index: 0,
color: agent.color,
float: 0.0,
min_float: 0.0,
max_float: 0.0,
pattern: 0,
})),
None => {
let default = query!("SELECT a.name, a.id as weapon_id, a.display, r.color FROM agents a JOIN rarity r ON r.id = a.rarity WHERE a.team = $1 AND a.default = true", info_query.team.as_i32()).fetch_one(&pool).await?;
Ok(Json(SkinInfo {
id: Uuid::nil(),
weapon_id: default.weapon_id,
name: default.name,
display: default.display,
paint_index: 0,
color: default.color,
float: 0.0,
min_float: 0.0,
max_float: 0.0,
pattern: 0,
}))
}
}
} else {
Err(AppError::Unauthorised)
}
}
#[derive(Serialize, Default, Debug)]
pub struct PaintIndexInfo {
name: String,
paint_index: i32,
display: String,
color: String,
min_float: f64,
max_float: f64,
}
#[derive(Deserialize)]
pub struct PaintQuery {
weapon: Uuid,
team: Teams,
agent: Option<bool>,
}
pub async fn list_paint_index(
State(pool): State<PgPool>,
Query(paint_query): Query<PaintQuery>,
) -> Result<Json<Vec<PaintIndexInfo>>, AppError> {
let agent = match paint_query.agent {
Some(agent) => agent,
None => false,
};
let paints = if agent {
let values = query!("SELECT a.name, a.def_index, a.display, r.color FROM agents a JOIN rarity r ON r.id = a.rarity WHERE a.team=$1", paint_query.team.as_i32()).fetch_all(&pool).await?;
values
.into_iter()
.map(|x| PaintIndexInfo {
name: x.name,
paint_index: x.def_index,
display: x.display,
color: x.color,
min_float: 0.0,
max_float: 0.0,
})
.collect()
} else {
let category = query!(
"SELECT w.category FROM weapons w WHERE w.id=$1",
paint_query.weapon
)
.fetch_one(&pool)
.await?;
match category.category.as_str() {
"Knives" | "Gloves" => query_as!(PaintIndexInfo, "SELECT w.name, s.paint_index, s.display, r.color, s.min_float, s.max_float FROM skins s JOIN rarity r ON r.id = s.rarity JOIN weapons w ON w.id = s.weapon WHERE w.category=$1", category.category).fetch_all(&pool).await?,
_ => query_as!(PaintIndexInfo, "SELECT w.name, s.paint_index, s.display, r.color, s.min_float, s.max_float FROM skins s JOIN rarity r ON r.id = s.rarity JOIN weapons w ON w.id = s.weapon WHERE w.id=$1", paint_query.weapon).fetch_all(&pool).await?
}
};
Ok(Json(paints))
}

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@@ -1,37 +1,238 @@
use std::error::Error;
use axum::routing::{post, get};
use sqlx::{PgPool, query, query_as, types::Uuid};
use axum::{
Json,
extract::{Query, State},
};
use serde::{Deserialize, Serialize};
use serde_json::Value;
use sqlx::{PgPool, query, query_as, query_scalar, types::Uuid};
use tower_sessions::Session;
struct User {
use crate::error::AppError;
#[derive(Deserialize, Serialize)]
pub struct User {
id: Uuid,
steamid: String,
name: String,
avatar: String
avatar: String,
}
impl User {
fn new(steamid: String, name: String, avatar: String) -> User {
fn new<T>(steamid: T, name: T, avatar: T) -> User
where
String: From<T>,
{
User {
id: Uuid::nil(),
steamid,
name,
avatar
steamid: String::from(steamid),
name: String::from(name),
avatar: String::from(avatar),
}
}
async fn create(self, pool: PgPool) -> Result<(), Box<dyn Error>>{
query!("INSERT INTO users (steamid, name, avatar) VALUES ($1, $2, $3)", self.steamid, self.name, self.avatar).execute(&pool).await?;
async fn create(&mut self, pool: &PgPool) -> Result<(), Box<dyn Error>> {
let uuid: Uuid = query_scalar!(
"INSERT INTO users (steamid, name, avatar) VALUES ($1, $2, $3) RETURNING id",
self.steamid,
self.name,
self.avatar
)
.fetch_one(pool)
.await?;
self.id = uuid;
Ok(())
}
async fn delete(self, pool: PgPool) -> Result<(), Box<dyn Error>>{
query!("DELETE FROM users WHERE id=$1", self.id).execute(&pool).await?;
async fn delete(&self, pool: &PgPool) -> Result<(), Box<dyn Error>> {
query!("DELETE FROM users WHERE id=$1", self.id)
.execute(pool)
.await?;
Ok(())
}
async fn update(self, pool: PgPool) -> Result<(), Box<dyn Error>>{
query!("UPDATE users SET steamid=$1, name=$2, avatar=$3 WHERE id=$4", self.steamid, self.name, self.avatar, self.id).execute(&pool).await?;
async fn update(&self, pool: &PgPool) -> Result<(), Box<dyn Error>> {
query!(
"UPDATE users SET steamid=$1, name=$2, avatar=$3 WHERE id=$4",
self.steamid,
self.name,
self.avatar,
self.id
)
.execute(pool)
.await?;
Ok(())
}
async fn fetch_id(pool: &PgPool, uuid: Uuid) -> Result<Self, Box<dyn Error>> {
Ok(query_as!(User, "SELECT * FROM users WHERE id=$1", uuid)
.fetch_one(pool)
.await?)
}
async fn steamid_exists(pool: &PgPool, steamid: &String) -> Result<bool, Box<dyn Error>> {
match query!("SELECT id FROM users WHERE steamid=$1", steamid)
.fetch_optional(pool)
.await?
{
Some(_) => Ok(true),
None => Ok(false),
}
}
async fn from_steamid(pool: &PgPool, steamid: String) -> Result<Self, Box<dyn Error>> {
if User::steamid_exists(pool, &steamid).await? {
let user = query_as!(User, "SELECT * FROM users WHERE steamid=$1", steamid)
.fetch_one(pool)
.await?;
return Ok(user);
}
let raw_user = Self::fetch_steam(&steamid).await?;
let mut user = User::new(
raw_user["steamid"].to_string().trim_matches('"'),
raw_user["personaname"].to_string().trim_matches('"'),
raw_user["avatarfull"].to_string().trim_matches('"'),
);
user.create(pool).await?;
Ok(user)
}
async fn fetch_steam(steamid: &String) -> Result<Value, Box<dyn Error>> {
let response = reqwest::get(format!("https://api.steampowered.com/ISteamUser/GetPlayerSummaries/v0002/?key=ABBFE30D7BDC1FD582DB1A2CEBD563B4&steamids={steamid}"))
.await?.bytes().await?;
let mut json: serde_json::Value = serde_json::from_slice(&response)?;
Ok(json["response"]["players"][0].take())
}
async fn update_from_steam(&mut self, pool: &PgPool) -> Result<(), Box<dyn Error>> {
let raw_user = Self::fetch_steam(&self.steamid).await?;
self.name = raw_user["personaname"].to_string().trim_matches('"').into();
self.avatar = raw_user["avatarfull"].to_string().trim_matches('"').into();
self.update(pool).await
}
}
#[derive(Deserialize, Serialize)]
pub struct OpenId {
#[serde(rename = "openid.ns")]
ns: String,
#[serde(rename = "openid.mode")]
mode: String,
#[serde(rename = "openid.op_endpoint")]
op_endpoint: String,
#[serde(rename = "openid.claimed_id")]
claimed_id: String,
#[serde(rename = "openid.identity")]
identity: String,
#[serde(rename = "openid.return_to")]
return_to: String,
#[serde(rename = "openid.response_nonce")]
response_nonce: String,
#[serde(rename = "openid.assoc_handle")]
assoc_handle: String,
#[serde(rename = "openid.signed")]
signed: String,
#[serde(rename = "openid.sig")]
sig: String,
}
impl OpenId {
pub async fn is_valid(&mut self) -> Result<bool, Box<dyn Error>> {
self.mode = "check_authentication".into();
let url_encoded = serde_urlencoded::to_string(self)?;
let response = reqwest::get(format!(
"https://steamcommunity.com/openid/login?{url_encoded}"
))
.await?
.text()
.await?;
Ok(response.contains("is_valid:true"))
}
}
#[axum::debug_handler]
pub async fn login(
State(pool): State<PgPool>,
Query(mut info): Query<OpenId>,
session: Session,
) -> Result<(), AppError> {
if !info.is_valid().await? {
return Err(AppError::OpenIdError(
"Some query parameters are erronous or lacking.".into(),
));
}
let steamid = info
.identity
.replace("https://steamcommunity.com/openid/id/", "");
let user = User::from_steamid(&pool, steamid).await?;
session.insert("uuid", user.id).await?;
Ok(())
}
pub async fn logout(session: Session) -> Result<(), AppError> {
session.delete().await?;
Ok(())
}
#[axum::debug_handler]
pub async fn me(State(pool): State<PgPool>, session: Session) -> Result<Json<User>, AppError> {
if let Some(uuid) = session.get("uuid").await? {
let user = User::fetch_id(&pool, uuid).await?;
Ok(Json(user))
} else {
Err(AppError::Unauthorised)
}
}
#[derive(Deserialize)]
pub struct Settings {
username: String,
avatar: String,
}
#[axum::debug_handler]
pub async fn update(
State(pool): State<PgPool>,
session: Session,
data: Json<Settings>,
) -> Result<(), AppError> {
if let Some(uuid) = session.get("uuid").await? {
let mut user = User::fetch_id(&pool, uuid).await?;
if !data.username.is_empty() {
user.name = data.username.clone();
}
if !data.avatar.is_empty() {
user.avatar = data.avatar.clone();
}
user.update(&pool).await?;
Ok(())
} else {
Err(AppError::Unauthorised)
}
}
pub async fn reload(State(pool): State<PgPool>, session: Session) -> Result<(), AppError> {
if let Some(uuid) = session.get("uuid").await? {
let mut user = User::fetch_id(&pool, uuid).await?;
user.update_from_steam(&pool).await?;
Ok(())
} else {
Err(AppError::Unauthorised)
}
}