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| Author | SHA1 | Date | |
|---|---|---|---|
| e7f5f393a5 | |||
| 746b01000c | |||
| 84d44f9535 | |||
| 6df96285a2 | |||
| 464fbde1b9 | |||
| 74449fd78b | |||
| a8434a5c9b | |||
| a387718b57 | |||
| 3b63fe94a7 | |||
| 404031f771 | |||
| 8aac11e370 | |||
| 7ef7983ee8 | |||
| ea4dffbdc6 |
@@ -15,11 +15,23 @@ CREATE TABLE IF NOT EXISTS rarity (
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CREATE TABLE IF NOT EXISTS skins (
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CREATE TABLE IF NOT EXISTS skins (
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id uuid DEFAULT gen_random_uuid() PRIMARY KEY,
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id uuid DEFAULT gen_random_uuid() PRIMARY KEY,
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weapon uuid REFERENCES weapons(id),
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weapon uuid REFERENCES weapons(id) NOT NULL,
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rarity uuid REFERENCES rarity(id),
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rarity uuid REFERENCES rarity(id) NOT NULL,
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paint_index integer NOT NULL,
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paint_index integer NOT NULL,
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display varchar NOT NULL,
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display varchar NOT NULL,
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min_float float NOT NULL,
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min_float float NOT NULL,
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max_float float NOT NULL,
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max_float float NOT NULL,
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legacy boolean NOT NULL
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legacy boolean NOT NULL,
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);
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"default" boolean DEFAULT false NOT NULL
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);
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CREATE TABLE IF NOT EXISTS agents (
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id uuid DEFAULT gen_random_uuid() PRIMARY KEY,
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rarity uuid REFERENCES rarity(id) NOT NULL,
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name varchar NOT NULL,
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display varchar NOT NULL,
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def_index integer NOT NULL,
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team integer NOT NULL, -- 0 = CT, 1 = T, 2 = BOTH
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model_player varchar NOT NULL,
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"default" boolean DEFAULT false NOT NULL
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);
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9
migrations/20260901220106_create_table_user-skins.sql
Normal file
9
migrations/20260901220106_create_table_user-skins.sql
Normal file
@@ -0,0 +1,9 @@
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CREATE TABLE IF NOT EXISTS user_skins (
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id uuid DEFAULT gen_random_uuid() PRIMARY KEY,
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user_id uuid REFERENCES users(id) NOT NULL,
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skin_id uuid REFERENCES skins(id),
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agent_id uuid REFERENCES agents(id),
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float float DEFAULT 0 NOT NULL,
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pattern integer DEFAULT 0 NOT NULL,
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team integer NOT NULL -- 0 = CT, 1 = T, 2 = BOTH
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);
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@@ -34,3 +34,9 @@ impl From<tower_sessions::session::Error> for AppError {
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AppError::InternalError(value.to_string())
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AppError::InternalError(value.to_string())
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}
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}
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}
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}
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impl From<sqlx::Error> for AppError {
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fn from(value: sqlx::Error) -> Self {
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AppError::InternalError(value.to_string())
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}
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}
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10
src/main.rs
10
src/main.rs
@@ -15,7 +15,9 @@ use tower_sessions_sqlx_store::PostgresStore;
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use tower_sessions_sqlx_store::sqlx::PgPool as SessionPgPool;
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use tower_sessions_sqlx_store::sqlx::PgPool as SessionPgPool;
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mod error;
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mod error;
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mod skins;
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mod users;
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mod users;
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use skins::{agent_info, list_paint_index, skin_info, weapons};
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use users::{login, logout, me, reload, update};
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use users::{login, logout, me, reload, update};
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#[tokio::main]
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#[tokio::main]
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@@ -36,6 +38,10 @@ async fn main() -> Result<(), Box<dyn Error>> {
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.route("/logout", get(logout))
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.route("/logout", get(logout))
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.route("/update", post(update))
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.route("/update", post(update))
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.route("/reload", get(reload))
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.route("/reload", get(reload))
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.route("/weapons", get(weapons))
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.route("/skin", get(skin_info))
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.route("/agent", get(agent_info))
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.route("/index", get(list_paint_index))
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.layer(
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.layer(
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CorsLayer::new()
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CorsLayer::new()
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.allow_origin("http://localhost:5173".parse::<HeaderValue>().unwrap())
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.allow_origin("http://localhost:5173".parse::<HeaderValue>().unwrap())
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@@ -45,10 +51,10 @@ async fn main() -> Result<(), Box<dyn Error>> {
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)
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)
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.layer(session)
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.layer(session)
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.with_state(pool);
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.with_state(pool);
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let listener = TcpListener::bind("0.0.0.0:8080").await?;
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let listener = TcpListener::bind(var("BIND_ADDRESS")?).await?;
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Ok(serve(listener, app).await?)
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Ok(serve(listener, app).await?)
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}
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}
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async fn status() -> &'static str {
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async fn status() -> &'static str {
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"api online"
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"API online"
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}
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}
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311
src/skins.rs
Normal file
311
src/skins.rs
Normal file
@@ -0,0 +1,311 @@
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use axum::{
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Json, debug_handler,
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extract::{Query, State},
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};
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use serde::{Deserialize, Serialize};
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use sqlx::{PgPool, query, query_as, types::Uuid};
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use tower_sessions::Session;
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use crate::error::AppError;
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#[derive(Deserialize, Serialize)]
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pub struct Weapon {
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id: Uuid,
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name: String,
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display: String,
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def_index: i32,
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category: String,
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team: i32,
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}
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#[derive(Deserialize, Serialize)]
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pub struct SkinInfo {
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id: Uuid,
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weapon_id: Uuid,
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name: String,
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display: String,
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paint_index: i32,
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color: String,
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float: f64,
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min_float: f64,
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max_float: f64,
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pattern: i32,
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}
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#[axum::debug_handler]
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pub async fn weapons(State(pool): State<PgPool>) -> Result<Json<Vec<Weapon>>, AppError> {
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let weapons = query_as!(Weapon, "SELECT * FROM weapons")
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.fetch_all(&pool)
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.await?;
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Ok(Json(weapons))
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}
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#[derive(Deserialize, Serialize, Copy, Clone, Debug)]
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enum Teams {
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CT,
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T,
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BOTH,
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}
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impl Teams {
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fn as_i32(self) -> i32 {
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match self {
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Teams::CT => 0,
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Teams::T => 1,
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Teams::BOTH => 2,
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}
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}
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}
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#[derive(Deserialize, Serialize, Copy, Clone, Debug)]
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enum Categories {
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Knives,
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Gloves,
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Rifles,
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SMGs,
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Pistols,
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Heavy,
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Equipment,
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Weapons, // Special category to get all weapons except gloves and knives
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}
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impl Categories {
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fn as_str(self) -> &'static str {
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match self {
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Categories::Knives => "Knives",
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Categories::Gloves => "Gloves",
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Categories::Rifles => "Rifles",
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Categories::SMGs => "SMGs",
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Categories::Pistols => "Pistols",
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Categories::Heavy => "Heavy",
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Categories::Equipment => "Equipment",
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Categories::Weapons => "",
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}
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}
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}
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#[derive(Deserialize, Serialize)]
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pub struct SkinInfoQuery {
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category: Option<Categories>,
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team: Option<Teams>,
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}
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pub async fn skin_info(
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State(pool): State<PgPool>,
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session: Session,
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Query(info_query): Query<SkinInfoQuery>,
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) -> Result<Json<Vec<SkinInfo>>, AppError> {
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if let Some(uuid) = session.get::<Uuid>("uuid").await? {
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// Fetch all default skins
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let mut default_skins = query!("SELECT w.id, w.name, w.display, w.team, w.category, w.display as wd, s.display as sd, r.color FROM skins s JOIN weapons w ON w.id = s.weapon JOIN rarity r ON r.id = s.rarity WHERE s.default = true").fetch_all(&pool).await?;
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// Filter those skins by team if present in query
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if let Some(team) = info_query.team {
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default_skins = default_skins
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.into_iter()
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.filter(|x| team.as_i32() == x.team || Teams::BOTH.as_i32() == x.team)
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.collect();
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}
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// Same with category
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if let Some(category) = info_query.category {
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default_skins = match category {
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Categories::Weapons => default_skins
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.into_iter()
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.filter(|x| {
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![Categories::Gloves.as_str(), Categories::Knives.as_str()]
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.contains(&x.category.as_str())
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})
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.collect(),
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_ => default_skins
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.into_iter()
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.filter(|x| category.as_str() == x.category)
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.collect(),
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}
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}
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// For each remaining default weapon, see if the user has set a skin
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// Secific cases for Knives and Gloves
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let mut skin_infos = vec![];
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for default in default_skins {
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struct Info {
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id: Uuid,
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weapon_id: Uuid,
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float: f64,
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min_float: f64,
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max_float: f64,
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pattern: i32,
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team: i32,
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name: String,
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wd: String,
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sd: String,
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paint_index: i32,
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color: String,
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}
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let user_skin = match default.category.as_str() {
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"Gloves" | "Knives" => {
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|
query_as!(Info, "SELECT us.id, w.id as weapon_id, us.float, us.pattern, us.team, w.name, w.display as wd, s.display as sd, s.paint_index, s.min_float, s.max_float, r.color FROM user_skins us JOIN skins s ON us.skin_id = s.id JOIN weapons w ON s.weapon = w.id JOIN rarity r ON r.id = s.rarity WHERE us.user_id = $1 AND w.category = $2", uuid, default.category).fetch_all(&pool).await?
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|
},
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|
_ => {
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|
query_as!(Info, "SELECT us.id, w.id as weapon_id, us.float, us.pattern, us.team, w.name, w.display as wd, s.display as sd, s.paint_index, s.min_float, s.max_float, r.color FROM user_skins us JOIN skins s ON us.skin_id = s.id JOIN weapons w ON s.weapon = w.id JOIN rarity r ON r.id = s.rarity WHERE us.user_id = $1 AND w.id = $2", uuid, default.id).fetch_all(&pool).await?
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|
}
|
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|
};
|
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|
let user_skin = if let Some(team) = info_query.team {
|
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|
user_skin
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|
.into_iter()
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|
.filter(|x| x.team == team.as_i32() || x.team == Teams::BOTH.as_i32())
|
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|
.min_by(|x, y| x.team.cmp(&y.team))
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|
.unwrap_or(Info {
|
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|
id: Uuid::nil(),
|
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|
weapon_id: default.id,
|
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|
float: 0.0,
|
||||||
|
min_float: 0.0,
|
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|
max_float: 1.0,
|
||||||
|
pattern: 0,
|
||||||
|
team: 2,
|
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|
name: default.name,
|
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|
wd: default.wd,
|
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|
sd: default.sd,
|
||||||
|
paint_index: 0,
|
||||||
|
color: default.color,
|
||||||
|
})
|
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|
} else {
|
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|
user_skin
|
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|
.into_iter()
|
||||||
|
.max_by(|x, y| x.team.cmp(&y.team))
|
||||||
|
.unwrap_or(Info {
|
||||||
|
id: Uuid::nil(),
|
||||||
|
weapon_id: default.id,
|
||||||
|
float: 0.0,
|
||||||
|
min_float: 0.0,
|
||||||
|
max_float: 1.0,
|
||||||
|
pattern: 0,
|
||||||
|
team: 2,
|
||||||
|
name: default.name,
|
||||||
|
wd: default.wd,
|
||||||
|
sd: default.sd,
|
||||||
|
paint_index: 0,
|
||||||
|
color: default.color,
|
||||||
|
})
|
||||||
|
};
|
||||||
|
let display = if user_skin.sd.is_empty() {
|
||||||
|
user_skin.wd
|
||||||
|
} else {
|
||||||
|
format!("{} | {}", user_skin.wd, user_skin.sd)
|
||||||
|
};
|
||||||
|
let info = SkinInfo {
|
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|
display,
|
||||||
|
id: user_skin.id,
|
||||||
|
weapon_id: user_skin.weapon_id,
|
||||||
|
name: user_skin.name,
|
||||||
|
paint_index: user_skin.paint_index,
|
||||||
|
color: user_skin.color,
|
||||||
|
float: user_skin.float,
|
||||||
|
min_float: user_skin.min_float,
|
||||||
|
max_float: user_skin.max_float,
|
||||||
|
pattern: user_skin.pattern,
|
||||||
|
};
|
||||||
|
skin_infos.push(info);
|
||||||
|
}
|
||||||
|
Ok(Json(skin_infos))
|
||||||
|
} else {
|
||||||
|
Err(AppError::Unauthorised)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(Deserialize, Serialize)]
|
||||||
|
pub struct AgentInfoQuery {
|
||||||
|
team: Teams,
|
||||||
|
}
|
||||||
|
|
||||||
|
#[debug_handler]
|
||||||
|
pub async fn agent_info(
|
||||||
|
State(pool): State<PgPool>,
|
||||||
|
session: Session,
|
||||||
|
Query(info_query): Query<AgentInfoQuery>,
|
||||||
|
) -> Result<Json<SkinInfo>, AppError> {
|
||||||
|
if let Some(uuid) = session.get::<Uuid>("uuid").await? {
|
||||||
|
let agent = query!("SELECT us.id, a.id as weapon_id, a.name, a.display, r.color FROM user_skins us JOIN agents a ON a.id = us.agent_id JOIN rarity r ON r.id = a.rarity WHERE us.user_id=$1 AND us.team=$2", uuid, info_query.team.as_i32()).fetch_optional(&pool).await?;
|
||||||
|
match agent {
|
||||||
|
Some(agent) => Ok(Json(SkinInfo {
|
||||||
|
id: agent.id,
|
||||||
|
weapon_id: agent.weapon_id,
|
||||||
|
name: agent.name,
|
||||||
|
display: agent.display,
|
||||||
|
paint_index: 0,
|
||||||
|
color: agent.color,
|
||||||
|
float: 0.0,
|
||||||
|
min_float: 0.0,
|
||||||
|
max_float: 0.0,
|
||||||
|
pattern: 0,
|
||||||
|
})),
|
||||||
|
None => {
|
||||||
|
let default = query!("SELECT a.name, a.id as weapon_id, a.display, r.color FROM agents a JOIN rarity r ON r.id = a.rarity WHERE a.team = $1 AND a.default = true", info_query.team.as_i32()).fetch_one(&pool).await?;
|
||||||
|
Ok(Json(SkinInfo {
|
||||||
|
id: Uuid::nil(),
|
||||||
|
weapon_id: default.weapon_id,
|
||||||
|
name: default.name,
|
||||||
|
display: default.display,
|
||||||
|
paint_index: 0,
|
||||||
|
color: default.color,
|
||||||
|
float: 0.0,
|
||||||
|
min_float: 0.0,
|
||||||
|
max_float: 0.0,
|
||||||
|
pattern: 0,
|
||||||
|
}))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
Err(AppError::Unauthorised)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(Serialize, Default, Debug)]
|
||||||
|
pub struct PaintIndexInfo {
|
||||||
|
name: String,
|
||||||
|
paint_index: i32,
|
||||||
|
display: String,
|
||||||
|
color: String,
|
||||||
|
min_float: f64,
|
||||||
|
max_float: f64,
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(Deserialize)]
|
||||||
|
pub struct PaintQuery {
|
||||||
|
weapon: Uuid,
|
||||||
|
team: Teams,
|
||||||
|
agent: Option<bool>,
|
||||||
|
}
|
||||||
|
|
||||||
|
pub async fn list_paint_index(
|
||||||
|
State(pool): State<PgPool>,
|
||||||
|
Query(paint_query): Query<PaintQuery>,
|
||||||
|
) -> Result<Json<Vec<PaintIndexInfo>>, AppError> {
|
||||||
|
let agent = match paint_query.agent {
|
||||||
|
Some(agent) => agent,
|
||||||
|
None => false,
|
||||||
|
};
|
||||||
|
let paints = if agent {
|
||||||
|
let values = query!("SELECT a.name, a.def_index, a.display, r.color FROM agents a JOIN rarity r ON r.id = a.rarity WHERE a.team=$1", paint_query.team.as_i32()).fetch_all(&pool).await?;
|
||||||
|
values
|
||||||
|
.into_iter()
|
||||||
|
.map(|x| PaintIndexInfo {
|
||||||
|
name: x.name,
|
||||||
|
paint_index: x.def_index,
|
||||||
|
display: x.display,
|
||||||
|
color: x.color,
|
||||||
|
min_float: 0.0,
|
||||||
|
max_float: 0.0,
|
||||||
|
})
|
||||||
|
.collect()
|
||||||
|
} else {
|
||||||
|
let category = query!(
|
||||||
|
"SELECT w.category FROM weapons w WHERE w.id=$1",
|
||||||
|
paint_query.weapon
|
||||||
|
)
|
||||||
|
.fetch_one(&pool)
|
||||||
|
.await?;
|
||||||
|
match category.category.as_str() {
|
||||||
|
"Knives" | "Gloves" => query_as!(PaintIndexInfo, "SELECT w.name, s.paint_index, s.display, r.color, s.min_float, s.max_float FROM skins s JOIN rarity r ON r.id = s.rarity JOIN weapons w ON w.id = s.weapon WHERE w.category=$1", category.category).fetch_all(&pool).await?,
|
||||||
|
_ => query_as!(PaintIndexInfo, "SELECT w.name, s.paint_index, s.display, r.color, s.min_float, s.max_float FROM skins s JOIN rarity r ON r.id = s.rarity JOIN weapons w ON w.id = s.weapon WHERE w.id=$1", paint_query.weapon).fetch_all(&pool).await?
|
||||||
|
}
|
||||||
|
};
|
||||||
|
Ok(Json(paints))
|
||||||
|
}
|
||||||
Reference in New Issue
Block a user